Skills

3D Modelling & Animation, 3D Programming, Arduino, Bone carving, CNC Manufactured Design, Crafts, Design, Electronics, Epoxy work, IOT, Leather work, Procedural Animation, Sculpture, Tinkering, Visual Arts

Employers

  • The Pig Trotter
    Craft Man
    2012 - Present

    Blah! Doing all kind of awesome stuff!!!

  • RMIT University, Melbourne VIC
    Teacher
    2017 - 2017

    • Tutoring for the Cloud Computing subject
    • Supervision of app development using extensively varied techniques and tools
    • Direction and management of many teams of students
    • Promotion of creativity and support of planning for successful development

  • AICAUSE
    Software Engineer
    2014 - 2015

    • Creation of an “air” remote control system using Leap-Motion device
    • Interaction with ABB Industrial robot arm through cloud portal

  • Studio-1
    Graphic Designer
    2005 - 2010

    Graphic designer in independent studio -apparel, goods, and packaging.
    ? Print ready artwork creation.
    ? Creation of original artworks, stories, presentation boards.
    ? Packaging design and mock-up prototypes.
    ? Work from brief, samples, under strict dead lines.
    ? Worked full time, then casual/freelance.

  • Target Pty Ltd
    Graphic Designer and trend forecast
    2003 - 2005

    In house Menswear designer, apparel print design and trend research/forecast.
    ? Graphics design for menswear, and -depending work load- other store department (kids, toys, home-wares).
    ? Relation management with the menswear buying office.
    ? Trend forecast conference organisation.
    ? Travel fairs and fashion leading country to research trend and selling products.
    ? In house licenses consultant.

  • Marathon Media Group - Paris
    Character & Location Designer
    1999 - 2002

    • Created and cleaned character concept of original animated series
    • Core team member for location background and character design
    • Acted as a Production Assistant for Bible creation
    • Liaised with third-party providers to ensure compliance with merchandising rules
    • Created secondary characters for pilot episode for two series
    • Illustrated concept development posters for production office sales

  • Saban International - Paris
    Location Designer
    1998 - 1999

  • Le Studio Ellipse (CANAL+) - Paris
    Layoutman
    1996 - 1997

    • Worked on layout for multiple animated series production
    • Created character key frames, screen size background and sfx

Education

  • RMIT University, Melbourne VIC
    Bachelor of Computer Science (Hons)
    2017 - 2017
  • RMIT University, Melbourne VIC
    Bachelor of Computer Science
    2011 - 2015
  • RMIT University, Melbourne VIC
    Advanced Diploma of Computer System Engineering
    2009 - 2011
  • Gobelins, l'école de l'image
    Animation works (storyboard & layout)
    1995 - 1996
  • LET Marie Curie
    Fine Arts (communication spaces)
    1991 - 1993
  • LET Marie Curie
    Fine Arts (spaces and volumes)
    1988 - 1991

Awards and Achievements

  • Nature Morte Exhibition

    Group exhibition based on my "Nature Mortes (Still Lives)" series of works.
    Hogan Gallery, 310 Smith Street, Collingwood, Melbourne, VIC, Australia.


    2015
  • Boeing Scholarship

    Scholarship for excellence.


    2014
  • RMIT Scholarship


    2010

Back to top

Pig Trotter
Education RMIT University, Melbourne VIC
RMIT University, Melbourne VIC
RMIT University, Melbourne VIC
Gobelins, l'école de l'image
LET Marie Curie
LET Marie Curie
Employer The Pig Trotter
Location Wellington New Zealand
Website

 

About Pig

I started my career as an animator / character and location designer for more or less popular French TV series. Moving to Australia, I started working as a graphic designer in fashion, products and packaging design but quickly grew really sick of it. I moved toward IT and Computer Science, with a special focus on engineering, visual and spatial problems to extend my designer/creative skills.

I also like to use my hands as often as possible on the side, and started working on many different artistic projects and crafts for myself. From bone carving to leather work, steam punk accessories and props or more advanced technological robotic devices; any kind of exciting project which could come mind is worth a go. I always try to achieve series and projects with the highest quality of standard and expectations.

The most important to me is to be challenged, and because always doing my best, the results of my work is usually worth the effort and dedication.

My MOTTO: Make it yourself, and do the best you can. If possible, from scratch, waste and recycle. If not, do not hesitate, go with what you can get, no matter the cost. Making things is the only pleasure time and money should truly be worth in a lifetime.

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