There is an exciting opportunity for the right candidate to join our creative studio in South Melbourne as a Technical Director/ VFX Supervisor.
Visual Playground's TD/VFX Supervisor defines the technological strategy of each project, monitors and influences the VFX production across multiple projects and has a strong understanding of the 3D animation and compositing pipeline (3d modelling, texturing, rendering).
The TD/VFX keeps calm under pressure, has an eye for detail, extensive years experience in a post-production environment and seeks the opportunity to use his/her creative thinking to awe clients and audiences across Australia.
The strength of your excellent collaboration and leadership skills is highly regarded by your peers. VFX and compositing are second nature to you.
Youâre a self starter, confident adhering to deadlines and overseeing others. When a client imagines the impossible, you figure out a way to make it happen; you thrive on technical challenges.
You enjoy advising on best technical approaches, streamlining workflow and pipelines and finding ways to make productions run smoothly.
In your role, you will take initiative and constantly conduct research and development for new projects and software.
At Visual Playground, you will enjoy a flexible work environment, Spotify tunes, decent coffee and opportunities to progress your career and skill-set.
Visual Playground is a production house full of creative people. You could be amongst them, finding solutions to technical challenges.
Some of your responsibilities will include:
*Scouting for and evaluating new technology and tools as opportunities for innovation and development
*Working with the Creative Director and team to make sure visual design communicates and functions successfully for varying technical requirements.
*Creating visual effects, compositing, motion graphics, 2D and 3D animation
*Managing technology to provide appropriate solutions for profitable project delivery
Other desirable skills would include experience in:
* 360/VR filmmaking, from shoot to post-production
* iOS/Android game development, augmented reality, 3d visualization and video projection mapping
* The Foundry's Nuke and CaraVR
* PBR Rendering (Arnold / Redshift / Octane)
* Realtime software (Touch designer / Unity/ Unreal / Openframeworks)
* Some scripting or coding knowledge (Python / C# / C++)
If you have all the above and an amazing portfolio that showcases your mastery containing shot breakdowns â then we want to hear from you!