| Education | 1996-1999 - (Queensland University of Technology)2011 - (Shillington College)2010- Present - (Griffith University, Queensland College of Art) |
|---|---|
| Employer | Freelance |
| Location | Brisbane Australia |
A freelance graphic designer, experienced coder & aspiring photographer with a wide range of creative skills that, in combination, will hopefully allow me to be a valuable addition to any creative team.
I'm looking to work with or be part of a skilled team of designers & creatives, driven to inspire and push the boundaries of creativity.
I have a Certificate IV in Design at Shillington College (Brisbane) where I have developed my knowledge of graphic design and further prepared myself for the graphic design industry.
I am currently undertaking a Bachelor of Photography part-time at QCA, Griffith University.
I have 12 years of professional software development experience including 6 years programming successful video games and over 5 years of desktop, mobile, web and server development.
I have experience in UX & UI design and game development for both consoles and mobile devices such as iPhone, iPad & Android
Please feel free to contact me for work opportunities or collaboration projects via email.
martyportier@gmail.com
iPhone and iPod Touch game development
Games Credited:
• Whirl'd! (iPhone, iPod Touch)
• Muddle! Series (iPhone, iPad & Android)
5 years previous employment with THQ Studio Australia from March 2004 - February 2009 (See below).
Worked as part of the Framework and Online team to help develop and maintain both the online presence and matchmaking game features for X360 and PS3
UI implementation by helping build a framework on top of the integrated Scaleform library.
Part of a small team that established and maintain the Build Systems
Games credited to date:
• Unannounced Project (PS3, X360, PC)
• Unannounced Project (X360, PS3)
Part of the Agriculture development team working on a variety of mobile and embedded GPS products. Played a key role in the complete (start to finish) development of a portable 3D, lightbar guidance system with street navigation on a portable mobile GPS device.
Use of C++, C# and some 3D math skills
Microsoft Visual Studio and .NET Compact Framework for a mobile Windows GPS product.
Linux development for a embedded GPS product.
Front-end & GUI implementation and some design and artwor
Console game and tools programmer for THQ Studio Australia
2008-2009 Worked on game tools development
Games Credited:
• Unannounced Project (XBox360, PS3)
• Avatar: Into The Inferno (2008), THQ, Inc.
Console game and tools programmer
Games Credited:
• Avatar: Into The Inferno (2008), THQ, Inc.
• Frontlines: Fuel of War (2008), THQ, Inc.
• Avatar: The Last Airbender (2006), THQ, Inc.
• SpongeBob SquarePants: Lights, Camera, Pants! (2005), THQ, Inc.
• The Adventures of Jimmy Neutron: Boy Genius - Attack of the Twonkies (2004), THQ, Inc.
Developed web applications (frontend and database design), online tools and Content Management Systems for various clients for this leading production and post-production media facility in Brisbane.
Software developer working on display systems for wagering network.
Received this additional award in conjunction with my Certificate IV in Design when graduating from Shillington College for dedication and commitment - in particular for producing a portfolio of very high standard.
Report