The South Sydney Rabbitohs are a well
respected NRL Club and considered one of the strongest brands in Australian
The role of the Graphic Designer is
crucial to all commercial units of the business, particularly Membership,
Sponsorship, Merchandise, Tickets, Events and Souths Cares. These business
units drive a significant portion of the Club’s income, and as such strong
marketing collateral and engagement tools are vital.
Crucial to the role is time management, attention
to detail, a strong team attitude and a desire to maintain the Rabbitohs well
respected brand. This role must be at the forefront of design, utilising
current and new technology to ensure the Rabbitohs maintain their position as
Design:In conjunction with the Marketing
At UNSW, we pride ourselves on being a workplace where the best people come to do their best work.
The UNSW Business School attracts the best and brightest thinkers, shaping innovative leaders who set the pace and agenda for business. As part of the MARS Unit, we are responsible for brand and marketing, admissions, student recruitment, and web for the Business School. We are innovative and customer-oriented and are always looking for new ways to improve what we do by asking Why Not?
About the role$77,652 p.a -$82,836 p.a. plus (17% superannuation and leave loading)12 month contract Full-time (35 hours per week)
We are looking for a fun and motivated person to join our dynamic team in the development of our business school’s branding, promotional, advertising and marketing campaigns and collateral across print and digital mediums, for both local and international markets.
About the successful applicant
To be successful in this role you will,Have experience in generating creative concepts for marketing/advertising campaigns and publications.Have a diploma level qualification in a relevant discipline and at least a minimum of 4 years work-related experience, OR a Degree qualification with at least 2 years relevant experience.Have advanced knowledge of the Adobe Suite including Indesign, Photoshop, Illustrator and Acrobat software for Mac and preferably digital design skills.
You should systematically address the selection criteria in your application.
Applications close: 8th May 2016
Want to be part of a thriving design & development team within one
of Australia’s leading technology companies?
Come and help us create the world’s greatest gaming experience every day
and make your mark on the gaming industry.
The role of Art Director will have you working with some of the leading
minds in the technology and creative space with the ability to showcase your creative
Work with one of the most talented
design & development teams in the industry
Creative Leadership Opportunity
Top 50 ASX 100 listed technology
Onsite Barista, free coffee, yoga, gym,
This role is a
key leadership role in the Oz Games Studio’s art group and plays an important creative
role in the global business responsible for the conceptualization, production
and delivery of best in class gaming art, animation and sound packages.
is not a people management role it is a leadership role and people skills will
be critical for success as you will be working closely with the Art production
team, project managers, Executive Producers, Game Designers and other
stakeholders to realize games within the Art ‘Development Principles’.
leading a team of creative, there will also be a component of ‘hands on’ individual contribution required that extends
across operational aspects of the Art Department with a focus on process
development, documentation and quality initiatives.
This role is
responsible for managing, navigating and delivering production art, working
closely with the direct reports and the team, other art stakeholders and across
Responsibilities will include:
Provide artistic and creative leadership on game projects in line with
Provide leadership within the Art group
Work with other leaders and Art directors in the Art group and across
the business to ensure that games are best in class
Take ownership of all aspects of the role, this includes new game art
production and subsequent ports to secondary markets.
Proactively work with team members to ensure all deliverables are
achieved within the team
Develop the Visual appearance, presentation and overall communication of
the game art package
Plan, communicate, direct, supervise and unify a single vision for
artists working on a game project
Ultimately responsible for solidifying the vision of the collective
imagination of game designers, marketing, executive producers, and other
stakeholders in the business; effectively resolving conflicting inconsistencies
between the various individual inputs
Understand and translate game specifications and other inputs such as
market requirements into effective production plans
Make decisions about visual elements, styles and where and how to use
Create packages that appeal to target audiences
Tertiary qualifications in Animation, Illustration, Graphic art, Art
Production or related discipline.
Minimum 10 years + in professional Art production roles with proven
***Portfolio of work required.
***Tertiary qualifications may not be required if significant
professional work experience can be exhibited.
This is a
truly exciting and creative role in an interesting and dynamic industry, and
provides a real opportunity for someone with an interest in working with
creative leaders. If you are keen to join us, then please submit your CV and
Cover Letter to Louise Byrne, Talent Acquisition Manager by 20th May 2016. No agencies please.
Aristocrat as an Employer:
Our vision is clear: Create the World’s Greatest Gaming
Experience Every Day.
We are a business
that values the impact talented people can have on both our culture and
commercial success. We strive to ensure we provide you with the career growth
and development that talented people both seek and deserve.