| Job Title | Game Designer, Concept Developer, Artist and Animator |
| Industry | Gaming, Visual Arts, Digital Media, Design & Creative, Animation & VFX |
| Profession | Game Designer |
| Expertise | Game Design, Game Mechanics, Game Art, Narrative, Other |
| Level | Management |
| Availability | Looking for Work |
| Location | Brisbane, Queensland, Australia |
| Will relocate | Yes |
| Residency / Visa | Australia / New Zealand |
I don’t know what to say.
I’ve spent a long time trying to figure out what to write for things like this, what to say about myself, how to convince whoever you are that I’m… well, Rad? And maybe you will give me money to do for you what I love and maybe you won’t. That’s what this is all about, isn’t it? My portfolio, a place for me to say “let me work for you”.
The only things I can say about me is that I don’t want to do this, I don’t want to work in the creative industries, I don’t want to make games or animations. I don’t “want”, “want” infers I have a choice, I don’t. I am compelled, completely infatuated and can’t think of anything else I’d spend my life mastering.
Currently, I am developing games independently whilst looking for any employment opitunitys.
-L!-
Viking Burger is a small, casual game for the Windows Phone 7 platform. It has been developed, primarily as an exercise in completion, by Liam Alkamraikhi and Nathan Runge of…
Game Design, Game Design, Game Mechanics, Game Art, Narrative, Other
Thematic genre: Pirates
Game Play genre: Verses sports game
Developer: Digital Mob/ HYENA
Platform: Microsoft Windows and Mac OS X
Position Held: Audio and Visual design
Blurb:
Dodge and deflect…
Air-Raid was a videogame design and concept that was developed to an early prototype phase before we were forced to abandon the project. A brief attempt was made to save…
Game Design, Game Design, Game Mechanics, Game Art, Narrative, Other
Thematic genre: Western/Hollywood parody
Game Play genre: Platformer/Speedrun
Developer: studio-gameON
Platform: Microsoft Windows and Mac OS X
Position Held: Lead Artist
Blurb:
It’s time to do some mad tricks!
You…
Thematic genre: future post-war
Game Play genre: Tabletop Skirmish /War Game
Developer: Liam Alkamraikh, Matthew Heals and Ben Carey
Platform: Board Game
Position Held: Designer,Artist
Blurb:
Earth. An alternative time-line…
Game Design, Game Design, Game Mechanics, Game Art, Narrative, Other
Thematic genre: Martial Arts Comedy
Game Play genre: Metroidvania
Developer: Liam Alkamraikh, Matthew Heals, Ben Carey and Kjartan Lunge
Music by: Quarter Circle Forward
Platform: Microsoft Windows
Position Held: Designer,Artist…
Game Design, Game Design, Game Mechanics, Game Art, Narrative, Other
My Vampire Coworker started as a game design before turning into the comic you see before you. I later turned it into a motion comic
Just another conversation between me and my good friend Matt
See how my education comes into play as we discuss the fine art of game design
Starring: Matthew Heales and…
Based of the SEGA video game The House of the Dead, this project was experiment in digital comics and then motion graphics.
Story:
Set between the 2nd and 4th tHotD…
Mediam: Colour 16mm Film
Genre: Crime/Thriller
Role: Assistant director, Storyboard Artist
This is the story of Declan, a hitman haunted by the burdens of his trade. When Declan agrees to…
Mediam: Silent/B & W 8mm
Genre: Silent Horror
Role: Writer, Director, Storyboard Artist
Hazardous chemicals are accidentally released inside a laboratory and the dead are now walking the streets. Who…